How to Play:Click anywhere on the screen to throw a ball. The ball will stick to the board upon contact.

Click the Reset button to reload the game to its initial state.

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  • This is a practice project focusing on basic 3D functionality in Unity.

  • Practicing object throwing and collision interaction.

  • Implementing sticky mechanics for dynamic interactions.

  • Learning to reset the game state via scene reload.

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Known Issues
The target's collider is slightly larger than its visual appearance, which may cause the thrown ball to stick to unintended areas.

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